Six Card Charlie is an automatic-win condition
A hand of six cards totalling 21 or less wins automatically under the documented rule, even against dealer Blackjack. After a split, each hand is evaluated separately. The condition concerns the number of cards in that hand, not six cards distributed across two split hands.
For example, 2, 3, 2, 4, 3 and 4 total 18 across six cards. That qualifies for Six Card Charlie. A six-card total of 22 does not. This explains the settlement condition; it is not a recommendation to keep drawing indiscriminately in pursuit of six cards.
Blackjack and an ordinary 21 are different results
An original two-card Ace plus a ten-value card is Blackjack and pays 3:2 when it wins. Other winning hands pay 1:1. If the dealer and player both have original Blackjack, the main wager pushes.
At a €10 stake, a winning Blackjack earns €15 profit and returns €25 in total. An ordinary winning hand at the same stake earns €10 profit and returns €20. Those amounts are distinct from any side-bet settlement on the opening cards.
Insurance is a separate wager
Insurance is offered when the dealer shows an Ace and costs half the main stake. It pays 2:1 if the dealer has Blackjack. The dealer then checks the hidden card; the dedicated rules do not provide the same early peek when the upcard is a ten-value card.
An insurance payment should not be described as a free protection feature. At a €10 main stake, €5 insurance adds a new €5 wager. If it wins, that side wager returns €15, while the main hand is settled separately. The main-hand result and insurance result must both appear in the round ledger.
Any Pair uses the opening two player cards
Any Pair pays on equal ranks in the original two-card hand. A suited pair pays 25:1; an unsuited pair pays 8:1. Multiple decks allow two cards of the same rank and suit to appear in the same deal.
This bet is not the same as a generic three-tier Perfect Pairs schedule. The exact side-bet name matters. A pair formed later by drawing cards does not retroactively turn the opening two-card wager into a win.
21+3 and Hot 3 inspect the same three cards differently
Both use the player’s first two cards and the dealer’s exposed card. 21+3 classifies poker-like combinations: a flush, straight, three of a kind, straight flush or suited trips. Its published profit odds run from 5:1 for a flush to 100:1 for suited trips.
Hot 3 instead focuses on totals of 19, 20 or 21 and the special 7-7-7 result. A suited 21 pays differently from an unsuited 21. The same three cards can therefore have different relevance to the two wagers; a strong-looking blackjack total is not automatically a winning 21+3 combination.
Bust It waits for the dealer’s completed hand
Bust It pays if the dealer exceeds 21, with the award depending on the number of dealer cards. Three-card busts pay 1:1, while eight-or-more-card busts reach 250:1. Intermediate outcomes use their own steps in the table.
The rules specify a push on Bust It when the player has Blackjack. This is another reason not to treat it as a simple independent bet on any dealer bust observed later. The accepted side wager and its special settlement conditions need to be read together.
The decision timer has a fallback
The checked rules describe automatic Hit at a total of 11 or less and Stand above 11 when no decision is made before time expires. That fallback is not advertised as an optimal strategy. Split and double choices also require enough balance to cover the additional wager.
Before relying on an apparent choice in a recording, check that the button was accepted before the countdown ended. A highlighted preference, a majority statistic and the action actually applied to the hand are three different pieces of information.