The Rainbow waits until ordinary wins finish
Winning positions create Golden Squares. A Rainbow activates them after the ordinary winning sequence has been resolved, revealing coins and special collection symbols. This ordering matters because the final marked area can be larger than the field shown at the start of the paid round.
A Rainbow is therefore not simply another paying symbol in the original cluster. It starts a separate value-resolution process. The slot-mechanics analysis offers a useful comparison method: identify what new state exists and when it is consumed.
Coins use base-stake multiples
The checked rules list Bronze values of 0.2×, 0.5×, 1×, 2×, 3× and 4×; Silver values of 5×, 10×, 15× and 20×; and Gold values of 25×, 50×, 100×, 250× and 500×. These are values used within the feature, not separate progressive jackpot pools.
At a €0.20 base stake, a 5× coin represents €1 before applicable interactions. Its colour identifies a value group, not a promise that every Golden Square reveals a coin of that group. Other symbols and the later collection order can change the final calculation.
Clovers act before collecting pots
Clovers apply their revealed 2×, 3×, 4×, 5× or 10× modifier to adjacent coins and pots. The current help places this stage before pot collection. A nearby symbol’s position therefore matters after the original cluster process has ended.
For a simple illustration, a 5× coin affected by one applicable 3× clover becomes 15×, or €3 at a €0.20 base stake. This demonstrates one interaction rather than inventing a full feature result with unspecified adjacency and collection history.
Pots collect and can start another reveal
Pots collect the coin values and other pots according to the documented top-to-bottom, left-to-right order. After the last pot resolves, the other Golden Squares reveal again. If new pots appear, the process repeats; when no new pot appears, the final coin and pot values are summed.
This is why adding every intermediate number seen in a clip can count the same value more than once. A value already collected into a pot is part of that pot’s state. The win-verification guide explains how to distinguish intermediate displays from the credited total.
Luck of the Bandit starts with eight spins
Three FS Scatters in the base game trigger eight free spins. Golden Squares persist until a Rainbow activates them. That persistence can carry useful positions between spins, but activation consumes the marked state under this tier’s rule.
Two FS symbols during the feature add two spins; three add four. The current game help specifies four for the three-symbol extension, while the short product description gives a different count. The review follows the supplied rules rather than silently repeating the marketing summary.
All That Glitters keeps the Golden Squares after activation
Four FS Scatters in the base game trigger twelve All That Glitters Is Gold spins. Golden Squares remain marked even after Rainbow activation, so a position can remain relevant to later activations in the same feature.
Four FS symbols during Luck of the Bandit upgrade it to this tier and add four spins. The two- and three-FS extension rules remain two and four extra spins. The change is about persistence as well as the initial allowance; twelve versus eight alone is an incomplete comparison.
Treasure at the End of the Rainbow removes Bronze coins and guarantees Rainbows
Five FS Scatters in the base game trigger twelve spins of Treasure at the End of the Rainbow. Golden Squares remain marked, every spin guarantees a Rainbow, and Bronze coins are excluded. These are three specific rule advantages, not a guarantee of a particular cash payout.
The inspected purchase menu does not offer direct entry to this highest tier. The official description also distinguishes it from the purchasable bonuses. Do not infer that a more expensive menu option must be Treasure at the End of the Rainbow merely because it guarantees a Rainbow on an enhanced paid spin.
Four paid options have different purposes
At the checked €2 base stake, BonusHunt costs €6 per paid spin, Rainbow FeatureSpins costs €100 per paid spin, Luck of the Bandit costs €200 and All That Glitters costs €500. Those are 3×, 50×, 100× and 250× respectively. BonusHunt’s stated fivefold trigger chance is relative, without an absolute frequency supplied here.
At a €0.20 base stake, a 250× entry costs €50. A hypothetical 180× result returns €36, leaving €14 below that purchase cost. The Bonus Buy guide explains why a large base-stake multiplier can still describe a losing purchase. FeatureSpins continue at their selected price until disabled.