Blood Rose begins with three Scatters
Three or more rose Scatters anywhere in the main field award ten Blood Rose Free Spins. During the feature, three or more award ten additional spins. Two or more Scatters can also pay an award under their own table; an award and a feature trigger are not identical thresholds.
Eligible line and Scatter wins in Blood Rose are multiplied by 3×. The feature uses the activating round’s stake settings. It does not multiply your entire balance by three, and ten spins do not imply ten winning results. A hypothetical €2 eligible award becomes €6; the multiplier does not establish how often an eligible award occurs.
Hidden Treasure has a different positional rule
The main-game trigger needs three or more Bonus symbols on consecutive reels beginning with the leftmost reel. They can occupy different row positions, but skipping one of those starting reels does not meet the stated condition. Wilds do not substitute for Bonus symbols.
Four triggering Bonus symbols double applicable treasure awards; five triple them. The published rules distinguish the Great Treasure award from the ordinary coin awards to which the feature multiplier applies. Copying “all bonus winnings ×3” without that exception would be inaccurate.
A key advances, a Demon stops the hunt
Hidden Treasure has five levels, each with five selections. Coffins and chests reveal a coin award, a key, a Scatter or the Demon. A key moves the game to the next level. A key on the final level awards the Great Treasure, stated as 1,000 coins multiplied by bet level in the reference rules.
The Demon ends the feature. The visuals invite a choice, but the published rules do not establish that the position of a coffin reveals what it contains. This review does not invent a picking strategy or claim that choosing corners improves the outcome.
Collected Scatters can open a second activity
When three Scatters have been collected by the end of Hidden Treasure, ten Blood Rose Free Spins are activated. The hunt’s credited awards and the subsequent reel awards belong to the result of the round that started the sequence.
This is why a short video that starts halfway through a free-spin feature can hide useful context. The spins may have come directly from main-game Scatters or through the treasure hunt. The win-verification guide explains how to trace a clip back to its entry condition.
Scatter Shot is not a total-stake multiplier
Scatter Shot can add a third Scatter when two are present, launching ten Blood Rose Free Spins. It also awards coins for medium-paying symbols on the field, stated as 10 to 100 times bet level. That wording does not mean each symbol pays 10× to 100× the total spin stake.
Consider an illustrative 25-line setting with bet level one and a €0.01 coin value. The complete stake is €0.25. A 100-coin award is €1, or four times that full stake. Interpreting the number 100 as 100 total stakes would turn €1 into €25 incorrectly. The paytable guide gives the general method for checking the units.
Wilds help lines, not the two trigger symbols
Wilds can appear anywhere on the reels in the main game and Blood Rose Free Spins. They substitute for regular symbols, with the highest eligible line combination paid. They do not replace the Scatter or Bonus symbol, so a line containing a Wild cannot be assumed to complete either special trigger.
Only the highest win on each line is paid, while wins on different lines are added. A line award, a Scatter award and a treasure result are separate components. Keep their units visible before adding them into one cash total.