The second win converts the first Pig type
The first conversion happens after the second winning Swoop. One Pig symbol type becomes Wild. The fourth winning Swoop converts a second type, and the sixth converts the third.
These thresholds count winning steps in the continuing sequence, not all spins in a session. Two unrelated winning paid rounds do not establish that the next round begins with the first pig converted. Follow the current Swoop chain rather than an imagined session-wide counter.
Converted pigs help subsequent combinations
Once a Pig type becomes Wild, it can substitute in the relevant later combinations. The game’s ordinary Wild does not substitute for the Wolf Scatter or Moon symbol. A Wild-heavy field therefore does not automatically provide the symbols needed for the separate bonus objectives.
The useful effect is a change in which symbols can support line wins. It is not a cash prize paid merely for turning a pig. The converted state lasts until no new winning combinations remain, then the sequence ends and the conversion progress resets.
Three Wolf Scatters award ten Free Spins
Three or more Wolf Scatters trigger ten Free Spins. The checked help also gives a separate Scatter payout of 3× total stake. At a €0.50 stake, that Scatter award is €1.50, before the later feature’s own results.
Three or more Wolf Scatters during Free Spins award another ten spins. This is separate from the smaller extensions earned through Moons. A record that merely says “extra spins” misses which condition occurred and how many spins it supplied.
Moons appear on the last reel
During Free Spins, Moon symbols on the final reel advance Blowing Down the House. The Moon is not an ordinary line-paying substitute, and it is not replaced by a Wild under the documented exclusion.
The collection belongs to the feature’s progress. It should be tracked separately from the Pig conversion count inside a winning Swoop sequence. Those counters can advance during the same bonus, but they describe different events and reset according to different boundaries.
Three Moons and six Moons are cumulative milestones
At three collected Moons, the wolf blows down the wooden house and two extra spins are awarded. At six collected Moons, the brick house falls, adding another two spins and a 2× modifier for following wins.
Six is the cumulative second milestone, not six more after the first three. The public promotional text mentions the three-house story, but the detailed help is the source for these two collection thresholds. No extra third numerical milestone is invented from the artwork alone.
The 2× modifier applies afterwards
The help describes the modifier as applying to following wins. It does not retroactively double every earlier award in the feature. If an illustrative €6 was already credited to the feature total before the modifier and a later eligible €2 award occurs at 2×, those contributions total €10, not €16.
That example isolates the timing. It does not claim a particular symbol’s payout or a measured bonus result. When checking a recording, note when the sixth Moon was collected and which later awards actually received the modifier.
Pigs Turn Wild remains active in Free Spins
The free-spin feature retains the Swooping Reels and Pig-conversion system. This gives the house collection something to interact with rather than replacing the underlying game with an unrelated wheel.
However, a converted Pig state belongs to its current winning sequence. Do not assume the next Free Spin inherits all three converted types simply because the previous one reached six Swoops. The distinction between a continuing cascade and the next spin is essential to reading the feature correctly.